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T. Butkiewicz, Stevens, A. H., and Ware, C., Multi-touch 3D Positioning with the Pantograph Technique, ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, vol. 13. ACM, Montreal, Quebec, Canada, 2019.PDF icon Butkiewicz-Pantograph-i3D-2019.pdf (688.01 KB)
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A. H. Stevens and Butkiewicz, T., Reducing Seasickness in Onboard Marine VR Use through Visual Compensation of Vessel Motion, IEEE Virtual Reality 2019, vol. Workshop on Immersive Sickness Prevention. IEEE, Osaka, Japan, 2019.
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T. Kokoszka, Pham, H., Sullivan, B. M., and Butkiewicz, T., AR-ChUM: Augmented Reality Chart Update Mashup, Oceans. IEEE Oceanic Engineering Society, Charleston, SC, 2018.PDF icon OCEANS18-ARNav.pdf (1.61 MB)
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A. H. Stevens and Butkiewicz, T., Exploring 4D Flow Data in an Immersive Virtual Environment, American Geophysical Union, Fall Meeting 2017, vol. Abstract H51E-1323. AGU, New Orleans, LA, 2017.PDF icon Stevens-AGU2017-Poster.pdf (843.87 KB)
A. H. Stevens, Butkiewicz, T., and Ware, C., Hairy Slices: Evaluating the Perceptual Effectiveness of Cutting Plane Glyphs for 3D Vector Fields, IEEE Transactions on Visualization and Computer Graphics, vol. 23(1). IEEE Computer Society, 2016.
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T. Butkiewicz and Englert, C., Interactive 4D Visualization of Sediment Transport Models, 2013 Fall Meeting, American Geological Union (AGU). American Geophysical Union , San Francisco, CA, 2013.
T. Butkiewicz, Exploring Ocean Flow Models with a Multitouch 3D Interface, Sea Technology. pp. 44-46, 2012.
T. Butkiewicz, Interactive Visual Analysis within Dynamic Ocean Models, 2012 Fall Meeting, American Geophysical Union (AGU). 2012.
T. Butkiewicz, A More Flexible Approach to Utilizing Depth Cameras for Hand & Touch Interaction, IEEE VR 2012, Workshop on Off-the-Shelf Virtual Reality, vol. to appear in The International Journal of Virtual Reality. IEEE, Orange County, CA, USA, 2012.
T. Butkiewicz, Multi-touch 3D Exploratory Analysis of Ocean Flow Models, Proceedings of OCEANS 2011 MTS/IEEE Kona. IEEEE, Kona, HI, USA, 2011.