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T. Butkiewicz, Multi-touch 3D Exploratory Analysis of Ocean Flow Models, Proceedings of OCEANS 2011 MTS/IEEE Kona. IEEEE, Kona, HI, USA, 2011.
T. Butkiewicz, A More Flexible Approach to Utilizing Depth Cameras for Hand & Touch Interaction, IEEE VR 2012, Workshop on Off-the-Shelf Virtual Reality, vol. to appear in The International Journal of Virtual Reality. IEEE, Orange County, CA, USA, 2012.
T. Butkiewicz, Exploring Ocean Flow Models with a Multitouch 3D Interface, Sea Technology. pp. 44-46, 2012.
T. Butkiewicz, Interactive Visual Analysis within Dynamic Ocean Models, 2012 Fall Meeting, American Geophysical Union (AGU). 2012.
T. Butkiewicz and Englert, C., Interactive 4D Visualization of Sediment Transport Models, 2013 Fall Meeting, American Geological Union (AGU). American Geophysical Union , San Francisco, CA, 2013.
T. Butkiewicz, Low-Cost Coastal Mapping Using Kinect v2 Time-of-Flight Cameras, MTS/IEEE OCEANS '14 St. John's. IEEE, St. John's, Newfoundland, Canada, 2014.
T. Butkiewicz, Measuring Waves and Erosion in Underwater Oil Blobs and Monitoring Other Arbitrary Surfaces with a Kinect v2 Time-of-Flight Camera, 2014 Fall Meeting, American Geophysical Union (AGU). AGU, San Francisco, CA, 2014.Image icon absImg.jpg (141.2 KB)
T. Butkiewicz and Stevens, A. H., Effectiveness of Structured Textures on Dynamically Changing Terrain-like Surfaces, IEEE Visualization (VIS). IEEE, Chicago, IL, USA, 2015.
T. Butkiewicz and Stevens, A. H., Streamlining the Evaluation of Potential Marine Debris Targets for Disaster Response, IEEE Oceans. IEEE, Washington, DC, USA, 2015.
T. Butkiewicz, Designing Augmented Reality Marine Navigation Aids Using Virtual Reality, IEEE/MTS Oceans 17. IEEE, Anchorage, AK, 2017.Image icon overlaySmaller.png (7.22 MB)