Publications

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2016
Stevens, Andrew H, Thomas Butkiewicz, and Colin Ware. 2016. Hairy Slices: Evaluating The Perceptual Effectiveness Of Cutting Plane Glyphs For 3D Vector Fields. Ieee Transactions On Visualization And Computer Graphics. Ieee Transactions On Visualization And Computer Graphics. IEEE Computer Society.
2014
Butkiewicz, Thomas. 2014. Low-Cost Coastal Mapping Using Kinect V2 Time-Of-Flight Cameras. Mts/ieee Oceans '14 St. John's.. Mts/ieee Oceans '14 St. John's. St. John's, Newfoundland, Canada: IEEE.
Butkiewicz, Thomas. 2014. Measuring Waves And Erosion In Underwater Oil Blobs And Monitoring Other Arbitrary Surfaces With A Kinect V2 Time-Of-Flight Camera. 2014 Fall Meeting, American Geophysical Union (Agu). 2014 Fall Meeting, American Geophysical Union (Agu). San Francisco, CA: AGU.
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2013
Butkiewicz, Thomas, and Chris Englert. 2013. Interactive 4D Visualization Of Sediment Transport Models. 2013 Fall Meeting, American Geological Union (Agu). 2013 Fall Meeting, American Geological Union (Agu). San Francisco, CA: American Geophysical Union .
2012
Butkiewicz, Thomas. 2012. Interactive Visual Analysis Within Dynamic Ocean Models. 2012 Fall Meeting, American Geophysical Union (Agu). 2012 Fall Meeting, American Geophysical Union (Agu).
Butkiewicz, Thomas. 2012. A More Flexible Approach To Utilizing Depth Cameras For Hand & Touch Interaction. Ieee Vr 2012, Workshop On Off-The-Shelf Virtual Reality. Ieee Vr 2012, Workshop On Off-The-Shelf Virtual Reality. Orange County, CA, USA: IEEE.
2011
Butkiewicz, Thomas. 2011. Multi-Touch 3D Exploratory Analysis Of Ocean Flow Models. Proceedings Of Oceans 2011 Mts/ieee Kona. Proceedings Of Oceans 2011 Mts/ieee Kona. Kona, HI, USA: IEEEE.