Publications

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Filters: Author is Butkiewicz, Thomas  [Clear All Filters]
2016
Stevens AH, Butkiewicz T, Ware C. Hairy Slices: Evaluating the Perceptual Effectiveness of Cutting Plane Glyphs for 3D Vector Fields. IEEE Transactions on Visualization and Computer Graphics. IEEE Computer Society; 2016.
2014
Butkiewicz T. Low-Cost Coastal Mapping Using Kinect v2 Time-of-Flight Cameras. MTS/IEEE OCEANS '14 St. John's. St. John's, Newfoundland, Canada: IEEE; 2014.
Butkiewicz T. Measuring Waves and Erosion in Underwater Oil Blobs and Monitoring Other Arbitrary Surfaces with a Kinect v2 Time-of-Flight Camera. 2014 Fall Meeting, American Geophysical Union (AGU). San Francisco, CA: AGU; 2014. Image icon absImg.jpg (141.2 KB)
2013
Englert C, Butkiewicz T, Mayer LA, Trembanis AC, Beaudoin J, Schmidt VE, et al.. Designing Improved Sediment Transport Visualizations. MTS/IEEE Oceans 2013. San Diego, CA, USA: IEEE; 2013.
Butkiewicz T, Englert C. Interactive 4D Visualization of Sediment Transport Models. 2013 Fall Meeting, American Geological Union (AGU). San Francisco, CA: American Geophysical Union ; 2013.
2012
Butkiewicz T. Exploring Ocean Flow Models with a Multitouch 3D Interface [Internet]. Sea Technology. 2012. p. 44-46. http://www.sea-technology.com/features/2012/0512/3d_interface.php
Butkiewicz T. Interactive Visual Analysis within Dynamic Ocean Models. 2012 Fall Meeting, American Geophysical Union (AGU). 2012.
Butkiewicz T. A More Flexible Approach to Utilizing Depth Cameras for Hand & Touch Interaction. IEEE VR 2012, Workshop on Off-the-Shelf Virtual Reality. Orange County, CA, USA: IEEE; 2012.
2011
Butkiewicz T. Multi-touch 3D Exploratory Analysis of Ocean Flow Models. Ware C. Proceedings of OCEANS 2011 MTS/IEEE Kona. Kona, HI, USA: IEEEE; 2011.